If we can’t save Truehand and his crew, you’ll be damn sure we’ll get their revenge. – Reader
Gathered in the The Yawning Portal, a collection of the finest adventurers in Waterdeep available on short notice had been collected. The Open Lord of the city has gathered together for an impossible mission: to track down the hero Truehand and his comrades who had fallen in Undermountain within a dwarven temple and retrieve them back to the surface. Calling themselves the Revengers, they numbered five: the brave bladsinger Barreth Serenia, the sly scout Hidalgo, the astute arcanist Nekramess, the proud paladin Prymon, and the professional polearm-master Reader. They quickly gathered their gear and prepared themselves for the decent into Undermountain.
Help! I’ve got my eye stuck in something
Following the directions given to them by the Open Lord, the Revengers stalked thwor way through Undermountain guided by the arcane eye of Barreth Serenia. Scouting ahead, the elven arcanists arcane eye came across a collection of floating keys and rusty daggers… and was trapped! The adventurers were in close pursuit, and defeated the nearly imperceptible ooze that had trapped the eldritch scrying sensor as Prymon held the creature at bay.
Is that a grick in your pocket…
The adventurers stumbled upon a hive of gricks, led by a massive monstrosity the size of an owlbear! The slaughtered them.
This is my first time here, but I don’t remember this…
Making their way deeper into Undermountain, the adventurers came to a grand hall that was completely unfamiliar to them, which was not unusual, as none of them had ever been to Undermountain before. Within the hall lay several dead wyverns being feasted upon by gricks and being watched over a strange large red eye. The adventurers deftly avoided the feasting scavengers as the eye eerily watched them.
Halls of stone
Opening a large set of double doors, a strange glyph hovered above Prymon for a moment before etching itself on the paladin’s forehead. The glyph burned for a moment and then disappeared.
Further beyond the double doors, a dead basilisk was discovered, a crystal globe clutched in one of its claws. After retrieving the orb, the Revengers discovered a hall of stone statues, including a stone grick with a crown dangling from one of its talons. Nekramess retrieved it deftly.
Following the passageway south, the group came across a horrible sight, a pair of zombie giants whose heads had been replaced with a horrible floating zombie beholders! Defeating the duo (the quartet?), they descended a nearby staircase deeper into the dungeon.
Hearing sounds of banter and lively market chatter, the Revengers came to a strange Goblin Market within the dungeon. After a quick chat with the leader of the market, a rather attractive human by the name of Yek, Nekramess struck a bargain with a goblin map merchant to guide them through this level of the dungeon.
What exactly am I looking at here…?
Down a particularly long hallway, his elven eyes piercing the gloom farther than the rest of his adventuring companions, the ranger Hidalgo spied a pair of owlbears, er, um, it appears that they are. Killing them both before the rest of the party could even lay eyes on them, captain cockblock put an end to their monstrous copulation.
Continuing past a pair of freshly-killed owlbear corpses, the adventurers found a stairwell leading downward deeper into the dungeon.
Looks like it ate’em from the inside sarge
Making their way through what appeared to be a dwarven catacomb of sorts, the Revengers came across a corpse. Not belonging to Truehand or any of his companions, the dead human appeared to be dressed as an adventurer with a wide-open chest wound. Examining the corpse closely, Reader discovered that the corpse had been partially eaten, and it appeared that the wound had come from inside the corpse.
The dwarven temple
Rounding the corner, a group of blue-furred quaggoth were found guarding an ancient dwarven door – could this be the dwarven temple that the adventurers sought? Quickly dispatching the beasts along with the stinking troglodytes that guarded the passage beyond, Prymon discovered the horrible truth about the rune on his forehead – he was unable to heal!
Hope they’re still alive
Quickly searching the complex, they found a block of prison cells including an elven prisoner that seemed strangely out of place. Defeating the blind and ravenous human-looking guards they freed her, only to be attacked by an invisible drow mage as well as a shape-shifting drow priestess! Slaying the priestess, the creature smiled fell into a fould smelling puddle of ichor and ash -a demon of some kind. One wrong move from the wizard and it met the sharp (and blunt) end of Reader’s poleaxe.
Hearing the sounds of the drow mustering their forces in the complex beyond, the adventurers turned their attention to an towering brass door that led into the inner temple. The elven prisoner informed them that the only way forward was to insert a gem into a setting in the middle of the door – luckily Prymon has a 300gp diamond he had been saving.
As the door swung open, the Revengers held their breathe hoping that they would find the adventurers they sought alive, or at least mostly in one piece…
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